View Single Post
Old 11-18-2023, 02:40 PM   #5195
erogamer26
Veteran
 
Join Date: Aug 2020
Posts: 5,760
Rep Power: 61
erogamer26 is on a distinguished road
Default Re: New XXX Games Collection

Damsels and Dungeons (v.1.18.2 completed / v.1.2.3 Remastered)



Date: 13 November, 2023
Tags: 3DCG, Romance, Seduction, Male protagonist, Vaginal sex, Oral sex, Fantasy, Adventure, Group sex, Handjob, Harem, Titfuck, Anal
Censorship: None
Publisher: Amaraine
OS: Windows, Linux
Version: 1.18.2 (completed) + Harem Mod / v.1.2.3 Remastered
Language: English
Size: 844 MB / 340 MB

In Damsels and Dungeons you play a man who is managing a group of female adventurers 4 at first, but more as time goes on forming parties, sending them on adventures, getting them magic items, etc. Over time you will gain the affection of your adventurers, learn to cast spells, and engage in acts of lust and perversion.

1.2.3_REMASTERED
ADDED:
Added the Vampire Mistress monster
You can now find Health and Mana Potions while exploring the catacombs.
Additional dialog to indicate that you can recruit a Domina (The Sorceress) if you have enough reputation with them.
Unified Mana check and cost removal for all spells, avoiding unnecessary code.
Training your girls at Orech now gives them some XP.
Auto-Update system, should improve saves compatibility between versions.
Added a link to F95Zone in the main menu.

COMBAT:
Monster now do proper mana check before casting spells, selecting another action if they don't have enough mana.
Monster's "Heal" spell now properly scales on INT, the caster will choose the target who has lost the most HP.
Monsters will pass their turn less often. Makes combats harder tho-.
Reduced monster's scaling a bit to compensate for the above.
Made the mana potion blue instead of green.
Modifications to the monster's generation code, invocations should now have their stats properly set.
Monster's "Raise" spell can now raise Homunculus.
Monster's "Bite" heal: 3 => 50% of DMG dealt + 15% lost HP.

BALANCE:
Increased Health and Mana Potions's cost: 20+(days*0.1)*10 => 100+(days*0.1)*20
Sorceress's "Fire Bolt" DMG: 5+20% INT => 40% INT
Sorceress's "Fireball" DMG: 40% INT => 25% INT
Sorceress's "Cone of Cold" DMG: 30% INT => 35% INT
Sorceress's recruit requirement: 50 relation with dominas => 44 relation with dominas
Sorceress's recruit cost: 20+(days*2) => 150+(days*2)
Paladin's "Pray" SP restoration: 1 => 1+10% INT
Harbingers's "Whirl" Stun chance (after completing her quest): 50% => 69%
"Stunned" target's dodge chance : 0% => -10%
Girls auto-heal between combats : 1 => 1+10% CON
Health Potion: 20% maxHP => 2+15% maxHP.
Mana Potion: 25% maxSP => 1+20% maxSP.
Orech return trip time : 7days => 5days

BUG FIX:
Crash while casting Sorceress's "Fireball" spell.
Crash during Rogue quest 2.
Crash during the Enchantress x Valkyrie event.
Logic issue blocking players from recruiting girls in Orech on special conditions.
Removing a girl from the brothel was blocked by the hardcoded 12 max roster size.
Some images not rescaled properly.

1.2.1 REMASTERED
ADDED:
Regeneration outcome to the black forest’s fountain event and removed access conditions.

1.2 REMASTERED
KINDA NEW:
Cure spell is now available for Druid and Priestess.
Armor system is working and shown correctly in the UI.
The school will now randomly help lower level girls by having a chance to give them some experience every day.
Finished the background selecting menu in the intro.

GRAPHICS:
Upped the resolution of the game from 720p to 1080p.
Upscaled all the graphics to 1080p.
Fixed some images with clipping/render artefacts (notably the Heretic)
Modernized Settings Menu.

COMBAT:
Basic stats for all classes have been re-balanced. (STR, DEX, INT, CON, MAXHP)
Most of the spells have been reworked to scale on their related stat. (INT for magic, DEX for ranged, STR for melee)
Hitting a target is now less random (for girls and monsters) and based on DEX.
Combat log is now more detailed and stays on screen until the end of the fight.
Armor is now used to reduce damage taken by basic attacks.
Melee attacks have more chance to hit than ranged attacks.
Invoked demons have their stats based on the summoner’s INT.
Monster’s scaling has been re-worked.
Marked targets are now easier to hit.
Fairy Light targets are now easier to hit.
Nimble targets are now harder to hit.

UI:
Improved Combat UI to show the expected damage/heal of a spell and their scaling.
Armor is now visible in UI.
Some UI elements have new colors for better readability (ex: SP is now blue, XP is now yellow etc..)
Some UI elements have been moved for better visibility.

BALANCE :
Reduced rest time from 7 to 5 days.
Re-worked various XP gains and curves to better fit the new combat system.



Download from Keep2Share:
https://k2s.cc/file/2c84f72d1c154/Da..._completed.rar

Download from FileBoom:
https://fboom.me/file/50a9507e504c1/..._completed.rar

Remastered:
Download from Keep2Share:
https://k2s.cc/file/90d4f6f500af3/Da...REMASTERED.zip

Download from FileBoom:
https://fboom.me/file/da951cff0ee60/...REMASTERED.zip
erogamer26 is offline   Reply With Quote